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The creatures of Dal'Noth Isle are all minions of the Dark Bubbling, and come in two forms: the wraith-like 'Noths, and the fungul dews. The dews are born of the dark bubbling, its spores serving as guards and protectors of the Dark Bubbling. The Noths, though once humanoid villagers, are now mindless warriors who serve only the Dark Bubbling.


The 'dews are malevolent fungal spores and children of the Dark Bubbling. The Dark Bubbling fuses the 'dew spores to the necks of its victims, bending them to its will.

Alone, the 'dews are barely intelligent, but can still pose a serious threat. The stronger 'dews are a challenge even to the most experienced exiles, and the weaker 'dews can grow into more powerful forms by slaying and feeding on exiles. How far a 'dew evolves is dependent on the strength of the organism it consumes.

Categorised by strength:


The 'Noths were once beings just like exiles, but were infected by 'Dews and twisted to the will of the Dark Bubbling. Now they are cursed to wander around Dal'Noth Isle, doing their master's bidding. All 'Noth attack with energy, rather than inflicting pain by knife or claw.

These beings are so far gone that not even the Separ can cure them. Only the cold steel of an exile can release them from their eternal agony.

Categorised loosely into those shrouded by hoods, those showing their face, those who shoot lightning, and those with an unusually curving body:

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Page last modified on March 12, 2009, at 10:35 AM